To highlight the style's strenghts and features, we run each SREF code through a set of 16 standardized prompts—Midlibrary Benchmark. Each prompt demonstrates how the SREF ”behaves“ in various domains of visual art/applications.
Doom is a seminal first-person shooter video game franchise developed by id Software. It first launched in 1993 and has since become a cornerstone of the gaming industry, known for its fast-paced action, innovative graphics, and influential gameplay mechanics. The series is set in a science fiction universe where players battle demonic forces from Hell, often featuring a lone space marine protagonist known as the Doom Slayer.
Doom's Midjourney style representation emphasizes a bold and dark aesthetic, characterized by detailed and expressive visuals. The imagery often features sci-fi elements with a focus on futuristic combat and heroic characters. The color palette includes vivid reds and metallic hues, set against dark shadows and earthy tones. Techniques such as digital painting and 3D rendering are used to create dynamic lighting and textured surfaces, resulting in a hyper-realistic and cinematic appearance. The compositions are action-oriented, with central focus on muscular forms and detailed armor, capturing the intense and dramatic atmosphere of the Doom universe.
Most promising Midjourney styles in our catalog get a special treatment in our Benchmarking Lab—we run each of such styles through a special test, consisting of nine standardized prompts. Want to learn more? Check out our special guide: Nine Prompts, Nine Stories →
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All samples are produced by Midlibrary team using Midjourney AI (if not stated otherwise). Naturally, they are not representative of real artists' works/real-world prototypes.
Ver. 2.9.1
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